mini.animate

mini.animate

Generated from the main branch of ‘mini.nvim’

Animate common Neovim actions

See more details in Features and Documentation.


Note

This was previously hosted at a personal echasnovski GitHub account. It was transferred to a dedicated organization to improve long term project stability. See more details here.

⦿ This is a part of mini.nvim library. Please use this link if you want to mention this module.

⦿ All contributions (issues, pull requests, discussions, etc.) are done inside of ‘mini.nvim’.

⦿ See whole library documentation to learn about general design principles, disable/configuration recipes, and more.

⦿ See MiniMax for a full config example that uses this module.


If you want to help this project grow but don’t know where to start, check out contributing guides of ‘mini.nvim’ or leave a Github star for ‘mini.nvim’ project and/or any its standalone Git repositories.

Demo

Features

  • Works out of the box with a single require('mini.animate').setup(). No extra mappings or commands needed.
  • Animate cursor movement inside same buffer by showing customizable path.
  • Animate scrolling with a series of subscrolls (“smooth scrolling”).
  • Animate window resize by gradually changing sizes of all windows.
  • Animate window open/close with visually updating floating window.
  • Timings for all actions can be customized independently.
  • Action animations can be enabled/disabled independently.
  • All animations are asynchronous/non-blocking and trigger a targeted event which can be used to perform actions after animation is done.
  • MiniAnimate.animate() function which can be used to perform own animations.

Notes:

  • Scroll and resize animations actually change Neovim state to achieve their effects and are asynchronous. This can cause following issues:
    • If you have remapped any movement operation to center after it is done (like with nzvzz or <C-d>zz), you need to change those mappings. Either remove them or update to use MiniAnimate.execute_after() (see :h MiniAnimate.config.scroll)
    • Using mouse wheel to scroll can appear slower or can have visual jitter. This usually happens due to high number of wheel turns per second: each turn is taking over previous one to start new animation. To mitigate this, you can either modify ‘mousescroll’ option (set vertical scroll to 1 and use high turn speed or set to high value and use one turn at a time) or config.scroll to fine tune when/how scroll animation is done.

Installation

This plugin can be installed as part of ‘mini.nvim’ library (recommended) or as a standalone Git repository.

There are two branches to install from:

  • main (default, recommended) will have latest development version of plugin. All changes since last stable release should be perceived as being in beta testing phase (meaning they already passed alpha-testing and are moderately settled).
  • stable will be updated only upon releases with code tested during public beta-testing phase in main branch.

Here are code snippets for some common installation methods (use only one):

With mini.deps
  • ‘mini.nvim’ library:

    Branch Code snippet
    Main Follow recommended ‘mini.deps’ installation
    Stable Follow recommended ‘mini.deps’ installation
  • Standalone plugin:

    Branch Code snippet
    Main add(‘nvim-mini/mini.animate’)
    Stable add({ source = ‘nvim-mini/mini.animate’, checkout = ‘stable’ })
With folke/lazy.nvim
  • ‘mini.nvim’ library:

    Branch Code snippet
    Main { 'nvim-mini/mini.nvim', version = false },
    Stable { 'nvim-mini/mini.nvim', version = '*' },
  • Standalone plugin:

    Branch Code snippet
    Main { 'nvim-mini/mini.animate', version = false },
    Stable { 'nvim-mini/mini.animate', version = '*' },
With junegunn/vim-plug
  • ‘mini.nvim’ library:

    Branch Code snippet
    Main Plug 'nvim-mini/mini.nvim'
    Stable Plug 'nvim-mini/mini.nvim', { 'branch': 'stable' }
  • Standalone plugin:

    Branch Code snippet
    Main Plug 'nvim-mini/mini.animate'
    Stable Plug 'nvim-mini/mini.animate', { 'branch': 'stable' }

Important: don’t forget to call require('mini.animate').setup() to enable its functionality.

Note: if you are on Windows, there might be problems with too long file paths (like error: unable to create file <some file name>: Filename too long). Try doing one of the following:

  • Enable corresponding git global config value: git config --system core.longpaths true. Then try to reinstall.
  • Install plugin in other place with shorter path.

Default config

-- No need to copy this inside `setup()`. Will be used automatically.
{
  -- Cursor path
  cursor = {
    -- Whether to enable this animation
    enable = true,

    -- Timing of animation (how steps will progress in time)
    timing = --<function: implements linear total 250ms animation duration>,

    -- Path generator for visualized cursor movement
    path = --<function: implements shortest line path no longer than 1000>,
  },

  -- Vertical scroll
  scroll = {
    -- Whether to enable this animation
    enable = true,

    -- Timing of animation (how steps will progress in time)
    timing = --<function: implements linear total 250ms animation duration>,

    -- Subscroll generator based on total scroll
    subscroll = --<function: implements equal scroll with at most 60 steps>,
  },

  -- Window resize
  resize = {
    -- Whether to enable this animation
    enable = true,

    -- Timing of animation (how steps will progress in time)
    timing = --<function: implements linear total 250ms animation duration>,

    -- Subresize generator for all steps of resize animations
    subresize = --<function: implements equal linear steps>,
  },

  -- Window open
  open = {
    -- Whether to enable this animation
    enable = true,

    -- Timing of animation (how steps will progress in time)
    timing = --<function: implements linear total 250ms animation duration>,

    -- Floating window config generator visualizing specific window
    winconfig = --<function: implements static window for 25 steps>,

    -- 'winblend' (window transparency) generator for floating window
    winblend = --<function: implements equal linear steps from 80 to 100>,
  },

  -- Window close
  close = {
    -- Whether to enable this animation
    enable = true,

    -- Timing of animation (how steps will progress in time)
    timing = --<function: implements linear total 250ms animation duration>,

    -- Floating window config generator visualizing specific window
    winconfig = --<function: implements static window for 25 steps>,

    -- 'winblend' (window transparency) generator for floating window
    winblend = --<function: implements equal linear steps from 80 to 100>,
  },
}

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